With the end of the second playtest, I would like to list the issues that we have discovered, and a few fixes that have been suggested. After a two hour long playtest, during which the players found 4 missing parts to a vehicle and fixed it to escape an onslaught of zombies, we discovered the … Continue reading
Category Archives: Playtests
Second Playtest Approaching
Our second playtest is coming up, folks! This one will consist of two two-hour long scenarios. We want to see how some of the non-combat abilities work, and how folks like the longer adventures. If you have any questions or want to attend, please inquire on our Facebook group, or write me at JezzicaTS@gmail.com. Continue reading
First Playtest Has Ended
We went through the basic playtest today. Thank you Jonny G, Tony, Eric, Jim P, AJ, Zack, Sara, and Jon L for showing up and being awesome! We went through a number of scenarios and found some issues so far. This was only a starter playtest, and I am looking forward to a 4 hour … Continue reading